GLDevice.TextureUnits

Texture Units

Constructors

this
this()
Undocumented in source.

Members

Static functions

opIndexAssign
void opIndexAssign(Texture!TextureType tex, int index)
Undocumented in source. Be warned that the author may not have intended to support it.

Examples

Accessing texture unit with index

GLDevice.TextureUnits[0] = texture;

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